I am a software developer specializing in computer graphics, and I recently received my bachelor's degree in Computer Science with a minor in Interdisciplinary Design.
Currently, I am working as a gameplay and engine programmer in Minneapolis. I also do quite a bit of tools development.
When I was a student, I was an officer for my university's graphics club and for its game development club.
I contributed to multiple research projects as a game and simulation developer.
My intent long-term is to apply my skills to develop real-time rendering features and content authoring tools for game engines.
My design speciality is typography. I have professional and educational experience both applying and creating typefaces. My hobbies include cooking, letterpress printing, and table tennis.
My big-picture goals are: